ANTONI, Antoni ilwandi; FAIZA, Delsina. The Impact of Game-Based Learning Using the Quizizz Application on Learning Outcomes in Basic Electronic Engineering for Class X Students. International Journal of Emerging Technology and Engineering Education, [S. l.], v. 1, n. 1, p. 1–6, 2024. DOI: 10.24036/int.j.emerg.technol.eng.educ.v1i1.9. Disponível em: https://ijeteed.ppj.unp.ac.id/index.php/ijeteed/article/view/9. Acesso em: 13 mar. 2025.